I saw that but I couldn't figure out what was limiting the view of Droidparty. On Sep 17, 2014 9:22 PM, "Chris McCormick" <ch...@mccormick.cx> wrote:
> Hi Samuel! > > I don't think it's possible. I guess if simulating mouse clicks work > then that is a solution (although it sounds fragile). Did you know that > you are able to change the focus of which parts of the patch are > rendered on screen ("viewport") using a feature that Antoine added - see > pure-widgets-demo in the droidparty-demos folder. > > Cheers, > > Chris. > > On 18/09/14 01:37, Samuel Burt wrote: > > Greetings all, > > > > I'm designing a Pddroid party patch that has control components that > > move on and off screen. I'm using the touch.pd abstraction for an > > onscreen xy keyboard controller. I'd like to be able to move it > > offscreen dynamically to make space for a set of sequencer controls. All > > the canvases I can move with pos x y messages, but the abstraction > > doesn't respond in this manner. Does anyone have advice? I saw mention > > of simulating mouse clicks to move it, but would this involve switching > > to edit mode simulating a click, mouse motion, unclick, and then switch > > back into runtime mode? Would this even work in Droidparty? There's got > > to be a better way, but I'm not finding it. > > > > Thanks, > > Sam > > > > > > > > _______________________________________________ > > Pd-list@lists.iem.at mailing list > > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > > > > -- > http://mccormick.cx/ >
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