* Alexandre Torres Porres <por...@gmail.com> [2015-03-14 15:52]: > "*I assume that's what bang~ was designed for. It is not an 'audio rate* > > *bang' but something that lets you get timing information from audio* > *blocks*" > > but it doesn't work for blocks lesser than 64... can't bang at each 32, 16, > 8, 4, 2, 1 block samples... this was unexpected to me and what made me > wonder about similar/parallel behaviours from other objects, which I also > found to exist. > > cheers > > > 2015-03-14 6:18 GMT-03:00 Peter P. <peterpar...@fastmail.com>: > > > * Alexandre Torres Porres <por...@gmail.com> [2015-03-14 06:02]: > > > I was trying to get a bang at every sample and found out that the minimum > > > time bang~ works is at the 64 blocksize, check attached patch. > > I assume that's what bang~ was designed for. It is not an 'audio rate > > bang' but something that lets you get timing information from audio > > blocks, eg. deriving a video playback frame rate in sync to an audio > > stream. > >
I have not tested this, but let me ask if you did already try putting a bang~ in a subpatch which itself is reblocked using block~ ? _______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list