* Alexandre Torres Porres <por...@gmail.com> [2015-03-14 15:52]:
> "*I assume that's what bang~ was designed for. It is not an 'audio rate*
> 
> *bang' but something that lets you get timing information from audio*
> *blocks*"
> 
> but it doesn't work for blocks lesser than 64... can't bang at each 32, 16,
> 8, 4, 2, 1 block samples... this was unexpected to me and what made me
> wonder about similar/parallel behaviours from other objects, which I also
> found to exist.
> 
> cheers
> 
> 
> 2015-03-14 6:18 GMT-03:00 Peter P. <peterpar...@fastmail.com>:
> 
> > * Alexandre Torres Porres <por...@gmail.com> [2015-03-14 06:02]:
> > > I was trying to get a bang at every sample and found out that the minimum
> > > time bang~ works is at the 64 blocksize, check attached patch.
> > I assume that's what bang~ was designed for. It is not an 'audio rate
> > bang' but something that lets you get timing information from audio
> > blocks, eg. deriving a video playback frame rate in sync to an audio
> > stream.
> >

I have not tested this, but let me ask if you did already try putting a
bang~ in a subpatch which itself is reblocked using block~ ?

_______________________________________________
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to