On 08/14/2015 07:47 PM, Simon Iten wrote: > ah cool, thanks! > > is there a way to make a slider with only int values? (other than using int > after the slider)
tweak the size of the slider so that each pixel corresponds to an integer value :-( but then: - you can shift-drag he slider (just as with numberboxes), to get finer resolution (1%) - if you also have numberboxes in the game, the user could manually enter a fractal number (apart from shift-dragging) so i think the only sane way to ensure integer numbers is by casting them to [int] at the receiving side. personally i even prefer the [int] because it is made explicit in the patch (whereas all magic you do within the gui-properties of the slider are non-obvious). vmsdr IOhannes
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