If you'll allow more than one object, then a combination of [onebang] or [once] with [delay] should do what you're looking for. You'll need to reset them each time, but it should still be simpler than using spigots.
Incidentally, from you title I was hoping that you were asking for a [delay] object that would schedule a bang n milliseconds before it was triggered. Now that would be something! > howdy, [delay] ignores multiple input bangs and considers only the "last" > > from the help file: > "sending a "bang" to a [delay] which is already set will reschedule its > output, cancelling the old one." > > What if I wanted the opposite, like, further bangs will be ignored and not > reschedule the output. The output would then be rescheduled only after it > did output something and then received a new bang. Is there an object that > does that? > > I made a patch that does it, with [spigot], seems to handle the job. Find > it attached. > > cheers
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