Joe White is on this list so he can tell you better than I, but i believe
the license will not be open source for Heavy. it looks to be an online
based service marketed towards game companies and app developers who want
to get advanced audio DSP into games and plugins. that's at least what i
saw demonstrated and have verified in brief conversations with Joe at GDC.
i believe they offer a limited amount of PD patches to convert for free,
but if you wanted to put say 20 PD patches in a shipping commercial game
using a middleware plug-in spec like Audiokinetic's Wwise you'd be paying a
license fee.

again these are my takeaways and Joe would certainly have a better idea
than I what they are planning on doing with the tech. but as far as i can
tell it does not look like it's open source.

best,
scott

On Thu, Feb 4, 2016 at 7:13 PM, Ivica Ico Bukvic <i...@vt.edu> wrote:

> How about Heavy? Its git has only readme.md.
>
>
> On 2/4/2016 7:33 PM, Scott R. Looney wrote:
>
> hey there, i followed the download links to Github where it looks like
> there is source. there's no indication of license for their source but it
> uses Juce which i think has a GPL option:
>
> https://github.com/logsol/pd-pulp
>
> hope this helps,
> scott
>
> On Thu, Feb 4, 2016 at 4:25 PM, Ivica Ico Bukvic <i...@vt.edu> wrote:
>
>> Is this an open source project? There appears to be plenty of
>> documentation on the site but no downloads available.
>>
>>
>> On 2/4/2016 4:23 PM, Joe White wrote:
>>
>> Hi Matti,
>>
>> We're working on Heavy <https://enzienaudio.com> which will translate Pd
>> patches into VSTs <https://enzienaudio.com/docs/vst2.html> with a small
>> amount of markup. Source code and compiled binaries for OSX and Win
>> 32/64bit are provided.
>>
>> Cheers,
>> Joe
>>
>> On 4 February 2016 at 20:27, Matti Viljamaa < <mvilja...@kapsi.fi>
>> mvilja...@kapsi.fi> wrote:
>>
>>> I found some references of PdVST (
>>> <https://puredata.info/downloads/pdvst>
>>> https://puredata.info/downloads/pdvst), but it seemed to be only for
>>> Windows and all the info seemed outdated.
>>>
>>> Is there some active implementation for running Pd in DAWs?
>>>
>>> -Matti
>>>
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