I don't think that there is a simper configuration than the one that I'm using. 
Each GUI object has its own send and receive channel and they can all be 
re-coloured on command. But I wasn't looking for a solution to a problem (the 
solution is elementary), I was thinking of ways in which the program could be 
made more efficient. I understand that [send] and [receive] were designed in 
order to ease the cable-spaghetti that tends to take over the canvas on larger 
patches. Well, they would ease it even more if [send] could send to any number 
of channels specified in the creation argument. I would imagine that the coding 
would be trivial, and it wouldn't have any effect on backwards compatibility. 
Anyways, just a thought!

To: colet.patr...@free.fr; hard....@gmail.com
Date: Thu, 10 Mar 2016 10:36:50 +0000
From: jmmmp...@gmail.com
CC: pd-list@lists.iem.at
Subject: Re: [PD] mcompaultiple [send] arguments






In this situation i'd prepend the message with a destination name.  Then use 
[route] to filter those destination names in the receives.

I agree: in this particular case, the color message seems to go to lots of 
similar gui objects. So better to make a $0-gui (or similar) send variable. And 
if relevant, later filter it out as explained above.
_______________________________________________
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list                                     
    
_______________________________________________
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to