Aha... thanks. I still regret messing that convention... M
On Sun, May 08, 2016 at 08:38:03PM +0900, Max wrote: > On 2016년 05월 08일 01:53, Miller Puckette wrote: > > In fact Max uses some Pd code inside it. I released Pd under BSD license > > partly to encourage that possibility. > > > > Pd is also used as part of game audio engines (I think the first game to use > > it was Spore, perhaps 10 years ago). > > Unfortunately I have to correct you there. We learned from Kent Jolly at > the Pure Data convention 2011 that they have used their own audio engine > in Spore, but used Pure Data for the procedural sound logic! > > https://www.uni-weimar.de/medien/wiki/PDCON:Conference/Using_Pure_Data_in_Spore_and_Darkspore > > _______________________________________________ > Pd-list@lists.iem.at mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list