Aha... thanks.  I still regret messing that convention...

M

On Sun, May 08, 2016 at 08:38:03PM +0900, Max wrote:
> On 2016년 05월 08일 01:53, Miller Puckette wrote:
> > In fact Max uses some Pd code inside it.  I released Pd under BSD license
> > partly to encourage that possibility.
> > 
> > Pd is also used as part of game audio engines (I think the first game to use
> > it was Spore, perhaps 10 years ago).
> 
> Unfortunately I have to correct you there. We learned from Kent Jolly at
> the Pure Data convention 2011 that they have used their own audio engine
> in Spore, but used Pure Data for the procedural sound logic!
> 
> https://www.uni-weimar.de/medien/wiki/PDCON:Conference/Using_Pure_Data_in_Spore_and_Darkspore
> 
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