Hello list, I want to do a simple task : pick a random float in a defined range (let's say between 0.0 and 1.0). I know there are this kind of objects in external libraries (something like [randomF] if remember), but since the collapse of Pd-Extended, I generally prefer to make vanilla abstractions.
The two solutions i foresee are : solution #1 : [random 1e+06] | [/ 1e+06] but this way, it doesn't use the full floating-point resolution ?... and going over that range (like 1e_07) will result in errors (outputs 0) I guess because of floating-point complexity. # solution #2 : [noise~] | [snapshot~] but this won't work if DSP/audio is turned off. so I wondered if there are other vanilla and efficient solutions? ...or if I just have to get the external from deken... ? :) thanks, Raphaël
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