Well, the deployment target only *indicates* to the OS if the app should be runnable. It also helps in defining which APIs are allowed. In either, case it’s no guarantee but, if a project is not using anything too new or esoteric, it can run fine on a lot of different versions of systems. In Obj-C, it’s trivial to check if a method or class definition exists at runtime, so you can more easily support a API changes over time without needing to explicitly build on an older system. Of course, this approach is less applicable to C/C++, hence it becomes more of an indication.
See also http://www.cocoabuilder.com/archive/xcode/287223-mac-os-deployment-target.html <http://www.cocoabuilder.com/archive/xcode/287223-mac-os-deployment-target.html> & http://stackoverflow.com/questions/25352389/difference-between-macosx-deployment-target-and-mmacosx-version-min-compiler-op#25362535 <http://stackoverflow.com/questions/25352389/difference-between-macosx-deployment-target-and-mmacosx-version-min-compiler-op#25362535> -------- Dan Wilcox @danomatika <https://twitter.com/danomatika> danomatika.com <http://danomatika.com/> robotcowboy.com <http://robotcowboy.com/> > On Oct 10, 2016, at 12:14 PM, Jonathan Wilkes <jancs...@yahoo.com> wrote: > > > You’ll probably need to build form source in either environment if you want > > to be sure of the deployment target. Both Homebrew and Macports are focused > > on running OS software for the current > > system, much less so for building baked libraries to run on other systems. > > > > I'm also just assuming that binaries built for the older targets will work on > all the newer systems. > > -Jonathan
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