On Wed, 2016-10-19 at 10:42 +0200, cyrille henry wrote: > > Le 19/10/2016 à 10:30, Roman Haefeli a écrit : > > > > Hey all > > > > When doing calculations on a large set of numbers, it's for obvious > > reasons much faster to do with tilde objects than doing it in > > message > > domain with some until loop. Doing calculations on an array with > > dsp > > objects has the disadvantage that they're tied to sampling rate and > > cannot be done instantaneously. So I'm asking myself if there is a > > way > > to eat my cake and have it, too, i. e. exploit the efficiency of > > tilde > > classes while retaining control of execution time. > > > > I know about the trick of up-sampling a subpatch so that you get > > _faster_ results, but it doesn't enable you to get the results in 0 > > logical time. > > > > Is "0 logical time" and "good efficiency" at the same time possible > > somehow? > > you almost found the solution. > > you need to use the bang feature of the block~ object to compute one > (huge) block in 0 logical time. > cheers > c
Oh, sweet. I'm going to try that. Thanks a lot. Roman
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