On 04/21/2017 10:20 AM, martin brinkmann wrote:
> -not lock anyone (especially myself ;)) out from using
> my patches in a commercial and closed 'environment' (like
> a game on steam or an android/ios-app)
> 
[...]

> gpl? would be great not to have to think about when including other work
> released under gpl. but can i make exceptions when it becomes
> necessary (app-store...)?

you can *always* dual-license your own stuff. e.g. publish your patches
under a very freedom-enforcing license, and use some lock-down license
(for the same code) in commercial products.
of course, if you do include 3rd party GPL code, you cannot do the same
(only the copyright owners can change the license - and if there are
multiple copyright holders, ALL must agree)

gfmasdr
IOhannes

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