Hello everyone

I want to display an image on a full HD screen, but adjusted in display size in 
the screen frame.
When i display the image full scale (closes to real size, means big) the 
definition is superb, consistent with the image def (i do this with texture -> 
rectangle)
If i reduce the size of the displayed image in the frame (either by reducing 
the size of the rectangle, or by translating in Z, or by scaling 0.5) the image 
is then getting very much pixellized (far under computer screen def)
Is there a way to overcome this ?

I mean if i visualize a pict with any PC pict visualizer, definition will be 
optimized even if i display a high def pic in small display size : 
can we do this in PD ?

Thanks
JM
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