The equivalent to [iemnet/udpreceive] is [netreceive -u -b]. Roman
On Sat, 2019-02-09 at 23:40 -0800, Scott R. Looney wrote: > hey folks, i'm trying to set up a OSC communication between Unity and > PD. the eventual goal is that an iOS app will be sending data to PD > to control various parameters. this isn't a libpd issue as i do not > want to run a PD patch in Unity. i only want the remote > communication. > > so far i've tried Kalimba which works perfectly with [netreceive] in > the Unity Editor. it looks like this is because it uses TCP and not > UDP for its connection. however due to its age (6 years or so) the > resulting Xcode project does not build correctly. i'm assuming it's > likely an old libpd issue, but not sure. > > so, i've tried a few other OSC Unity based projects and none of them > work with [netreceive] in any way (including in UDP mode). i did find > a few that work with [iemnet/udpreceive]. one of them had a demo Max > patch with their [udpreceive] which worked fine. trying that same > patch in PD however, made all the data print out as integer ASCII > values rather than Unicode text characters. i tried two other Unity > OSC projects and they behaved the same way. > > so, at the least, i need a convenient way to change all the ASCII > integer numbers in a data stream to ASCII characters. ideally i'd > love to have a Unity OSC demo that can send data to PD reliably, > using TCP or UDP. any help appreciated! > _______________________________________________ > Pd-list@lists.iem.at mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list
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