> Pd doesn't care about z-ordering at all and the order of drawing is 
> mainly defined by "what needs to be done" (rather than: "how will it 
> look like").

I don't agree that there is no defined z-ordering in Pd, otherwise you couldn't 
reliably build GUIs. Just imagine that a background canvas would suddenly 
display in front of a slider. Generally, objects are drawn in the order of 
creation, it's just that sometimes things get messed up when scalars are 
involved. Or to quote João:

> Afaik, GOP redrawing works well with other types of objects, but not with 
> scalars.

So I also think there is a bug with scalar drawing and I've experienced similar 
situations (but didn't have to patience to narrow it down).

Christof

> Gesendet: Freitag, 20. September 2019 um 12:24 Uhr
> Von: "IOhannes m zmölnig" <zmoel...@iem.at>
> An: pd-list@lists.iem.at
> Betreff: Re: [PD] GOP drawing bug with scalars and z-order - test in 
> [jmmmp/multiarray]
>
> On 9/20/19 11:26 AM, João Pais wrote:
> >   z-order is lost (or changed)
> 
> z-ordering is based on the order of drawing commands (things drawn later 
> will paint on top of what is already there).
> Pd doesn't care about z-ordering at all and the order of drawing is 
> mainly defined by "what needs to be done" (rather than: "how will it 
> look like").
> 
> adding z-ordering to Pd probably requires a bit of rewriting of the 
> current code...
> 
> gamdsr
> IOhannes
> 
> 
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