You are missing clone individual instance outlets and I’m missing dynamic clone 
instance numbers.

I’d like to be able send a message to clone to change the number of instances 
so the server could save a bit more resources beyond using [switch~]. This is 
important for performance scaling between working on a project on a Macbook Air 
then performing with it live on a Mac Pro in the studio. More importantly, we 
have older projects which use large multi-channel files, so it would be nice to 
dynamically change the sound file outputs individually up to 32 channels. My 
only thought for these is to have separate *light* and *heavy* server patches 
which load different instances of the main abstractions with more or less 
numbers. Eh, seems clunky too.

enohp ym morf tnes
-----------
Dan Wilcox
danomatika.com
robotcowboy.com


> On Jun 6, 2020, at 10:47 AM, baptiste chatel <baptiste.cha...@gmail.com> 
> wrote:
> 
> That looks like an impressive bit of work !
> I did something along thoses lines a while ago, while at a smaller scale. In 
> the end, i guess the "clunkiness" was too much for me to deal with.
> But that was pre intelligent patching era ! That's why i can now think about 
> simply connecting multi-i/os objects (IEM ambisonics plugins with 
> [vstplugin~]) together in a blink, and scale the number of i/o as i need 
> without resorting to workarounds, and more importantly without having to 
> re-engineer what looks like a simple thing (in my head, that is). So now i 
> feel that since we can connect a great number of cable easily, we should be 
> able to multiply objects in the same way.
> 
> 
> 
>> Le ven. 5 juin 2020 à 21:22, Dan Wilcox <danomat...@gmail.com> a écrit :
>> I think you can also be clever about the mixing and the outputs...
>> 
>> In my case, I usually end up with an output abstraction to [dac~]:
>> 
>> [receive~ out$1]
>> |
>> [*~] <--- some gain control input
>> |
>> [dac~ $1]
>> 
>> A use case would be the zirk_id -> zirk_speaker -> zirk_output handling in 
>> the ZKM Zirkonium server patches:
>> 
>> https://github.com/ZKM-IMA/ZirkoniumSpatializationServer
>> 
>> (It's currently macOS-only as it includes custom binaries for the 
>> spatialization algorithms. I will probably fix this by fall.)
>> 
>> In this case, Zirkonium has the following layout:
>> 
>> 64 live input channels
>> 64 input sound files (with 8 channels)
>> 64 IDs aka objects mapping between input channels (live or sound file) and 
>> spatialization algorithms to virtual speakers
>> 64 virtual speakers wich are mapped to outputs
>> 64 output dac~ wrappers
>> 
>> The ID objects & spat algo wrappers use additional clones internally to map 
>> each channel to all of the virtual speakers. I imagine a setup like this 
>> could work for you. A [zirk_vbap] object, for example, has an internal clone 
>> with [zirk_dispatcher]s which handle the connections between the named 
>> sends~/receives~. It's a little clunky but it works.
>> 
>> I think a bunch of giant 64-channel output objects would also be clunky and 
>> also work, but in a different way. :)
>> 
>>> On Jun 5, 2020, at 8:43 PM, baptiste chatel <baptiste.cha...@gmail.com> 
>>> wrote:
>>> 
>>> Clever, but you have to do a repetitive error-prone lengthy clicky process 
>>> either on the send side or on the receive side.
>>> Since in my case i have four 16-tracks sends to a 64 by 16 matrix (3rd 
>>> order ambisonics monitoring), i mitigated the issue by making an 
>>> abstraction containing 16 settable sends, taking a float as an argument for 
>>> the first send number. On the other side, i still had to make 64 unique 
>>> receives...
>>> 
>>>> Le ven. 5 juin 2020 à 20:23, Dan Wilcox <danomat...@gmail.com> a écrit :
>>>> Your abstraction can have a named [send~] which you can receive into your 
>>>> matrix. Use the $1 id assigned by clone to differentiate the sends, ie.
>>>> 
>>>> In abstraction:
>>>> 
>>>> |
>>>> [send~ out$1]
>>>> 
>>>> For matrix:
>>>> 
>>>> [receive~ out1]  [receive~ out2] [receive~ out3]
>>>> |                |               |
>>>> [matrix          -               -          ...]
>>>> 
>>>> etc
>>>> 
>>>> In this way, the [clone] itself has no outputs, but you have all of the 
>>>> outputs via [send~]. I use this approach very often.
>>>> 
>>>>> On Jun 5, 2020, at 7:49 PM, pd-list-requ...@lists.iem.at wrote:
>>>>> 
>>>>> Message: 5
>>>>> Date: Fri, 5 Jun 2020 19:20:36 +0200
>>>>> From: baptiste chatel <baptiste.cha...@gmail.com>
>>>>> To: Pd-List <pd-list@lists.iem.at>
>>>>> Subject: [PD] [clone] with individual signal inlets/outlets exposed ?
>>>>> Message-ID:
>>>>>   <cabrnplyvghrrv-+9wdj2p8nnzenqdwegg-to7yfhejw5l1e...@mail.gmail.com>
>>>>> Content-Type: text/plain; charset="utf-8"
>>>>> 
>>>>> Would it be possible to have a [clone] option that allows clones 
>>>>> individual
>>>>> signal inlets/outlets to be exposed ?
>>>>> 
>>>>> An example : i need to make 64 of the following patch :
>>>>> [receive~ thing-$1]
>>>>> |
>>>>> [outlet~]
>>>>> that should go to a matrix, $1 in [1:64].
>>>>> 
>>>>> [clone] is useless because it will sum all outputs and expose only one,
>>>>> since the cloned patch has one output.
>>>>> 
>>>>> I could do it with dynamic patching, but as practical as it could be, it 
>>>>> is
>>>>> pretty convoluted to use for such a simple need.
>>>>> 
>>>>> 
>>>>> Baptiste
>>>> 
>>>> --------
>>>> Dan Wilcox
>>>> @danomatika
>>>> danomatika.com
>>>> robotcowboy.com
>>>> 
>>>> 
>>>> 
>> 
>> --------
>> Dan Wilcox
>> @danomatika
>> danomatika.com
>> robotcowboy.com
>> 
>> 
>> 
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