Great! Thanks, Christof, I'll get the develop branch and go from there. If helpful I can test things out.
Best, f > On Jun 18, 2020, at 10:35 PM, Christof Ressi <i...@christofressi.com> wrote: > > >> >> so I wanted to know if aoo also sends audio back and forth to peers behind >> home routers > Not in 2.0-pre1, but it's already implemented on develop. I'll try to finally > get a new version out as soon as possible. > > Christof > >> On 19.06.2020 03:04, Fede Camara Halac wrote: >> Hi list, >> >> I've been trying to use aoo but I am having troubles following the help >> files. Is there any other place I can go look for documentation? I looked >> through the VRR proyect, but I also fail to see the network logic behind >> that. >> >> I have been using Miller's quacktrip~, so I wanted to know if aoo also >> sends audio back and forth to peers behind home routers (i.e., without >> having port forwarding enabled). >> >> Any pointers will be helpful! Thanks in advance. >> >> f >> >> >> >> >> >>>> On May 15, 2020, at 10:27 PM, Christof Ressi <i...@christofressi.com> >>>> wrote: >>> >>> Hi Marco, >>> >>> thanks for testing! I think aoo 2.0-pre1 is broken on macOS. This has been >>> fixed on develop (together with many other things). I'd suggest to wait for >>> the next release, however, which will come beginning of next week. >>> >>> Best, >>> >>> Christof >>> >>>> On 16.05.2020 03:18, Marco Schretter wrote: >>>> dear winfried, dear christof, >>>> >>>> thanks! aoo 2.0-pre1 is running on my linux machines. >>>> >>>> on osx i tried it with the deken version and my compiled git-version but i >>>> get no bangs on the ping-button, no sound on the receiver side when i >>>> [start( . but i see all sinks/sources with [list(. >>>> >>>> after opening patches: >>>> >>>> new aoo server on port 9999 >>>> new aoo server on port 9998 >>>> >>>> input device 0, channels 1 >>>> output device 2, channels 2 >>>> framesperbuf 64, nbufs 60 >>>> rate 48000 >>>> ... opened OK. >>>> >>>> after add: >>>> aoo_receive~: source 127.0.0.1 9998 1 >>>> aoo_receive~: source 127.0.0.1 9999 1 >>>> SINK: 127.0.0.1 9999 1 >>>> SINK: 127.0.0.1 9998 1 >>>> >>>> i don't get errors in the console but in the the terminal after clicking >>>> [start( and/or [pd dsp 1(: >>>> >>>> DSP tick(s) took too long! >>>> sendto: Invalid argument (22) >>>> >>>> osx 10.13.6 >>>> pd-0.50-0 (and others) >>>> aoo 2.0-pre1 >>>> >>>> yours, >>>> m >>>> >>>> >>>> >>>>> Am 04.04.20 um 13:37 schrieb Winfried Ritsch: >>>>> Thats fine, >>>>> >>>>> you can get a compiled newest version compiled by gitlab CI in >>>>> >>>>> https://git.iem.at/cm/aoo/pipelines/4075 >>>>> >>>>> also I hope deken packages are out soon with a new version V2.0-a2 >>>>> >>>>> mfg winfried >>>>> >>>>> Am Samstag, 4. April 2020, 12:18:53 CEST schrieb Edwin van der Heide: >>>>>> Hi Winfried, >>>>>> >>>>>> Thanks for news. >>>>>> >>>>>> I’m going to learn how to compile this for macos and try it out. >>>>>> >>>>>> Best, >>>>>> >>>>>> Edwin >>>>>> >>>>>>> On 3 Apr 2020, at 00:40, Winfried Ritsch<rit...@iem.at> wrote: >>>>>>> >>>>>>> Hello, >>>>>>> >>>>>>> Thanks Christof Ressi the old concept was rewritten and short-comes >>>>>>> using >>>>>>> the build-in network objects has been resolved and own networking code >>>>>>> added. (see doku there for history and ideas) >>>>>>> >>>>>>> http://git.iem.at/cm/aoo >>>>>>> >>>>>>> (Note it is an alpha version, but beta should follow soon) >>>>>>> >>>>>>> The feature list is huge, but mostly: >>>>>>> >>>>>>> - it supports raw audio and opus audio codec: >>>>>>> small latencies for playing together - long buffers for long range >>>>>>> streams >>>>>>> >>>>>>> - it supports time synchronous streaming and resend strategies >>>>>>> >>>>>>> overcoming packet loss and network weakness >>>>>>> >>>>>>> - it monitors the connections quality and latencies >>>>>>> - it is prepared fot punch-hole connections trough firewalls and ... >>>>>>> ... >>>>>>> >>>>>>> This is also a Request for Comments: >>>>>>> get it - test it - use it - comment and report - to enhance it >>>>>>> >>>>>>> --- >>>>>>> Note: The development was done within the Streaming Project Reenactment >>>>>>> for >>>>>>> "Sonic projections" in the exhibition "Primal energies" from Bill >>>>>>> Fontana >>>>>>> - Kunsthaus Graz using the community "FunkFeuer Graz" network . >>>>>>> ( All artwork in museums are closed except this one on the facade ) >>>>>>> >>>>>>> with a mix of Arm based streaming devices: the DIYasb it runs now >>>>>>> stable >>>>>>> for over a month all over Funkfeuer Graz.: >>>>>>> >>>>>>> see also:https://git.iem.at/cm/diyasb >>>>>>> >>>>>>> mfG Winfried >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Pd-list@lists.iem.at mailing list >>>>> UNSUBSCRIBE and account-management >>>>> ->https://lists.puredata.info/listinfo/pd-list >>>> >>>> >>>> >>>> _______________________________________________ >>>> Pd-list@lists.iem.at mailing list >>>> UNSUBSCRIBE and account-management -> >>>> https://lists.puredata.info/listinfo/pd-list >>> >>> >>> _______________________________________________ >>> Pd-list@lists.iem.at mailing list >>> UNSUBSCRIBE and account-management -> >>> https://lists.puredata.info/listinfo/pd-list >> >> >> _______________________________________________ >> Pd-list@lists.iem.at mailing list >> UNSUBSCRIBE and account-management -> >> https://lists.puredata.info/listinfo/pd-list > > > > _______________________________________________ > Pd-list@lists.iem.at mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list