On 17/02/2022 20:24, Roman Haefeli wrote:
Something like https://pippin.gimp.org/a_dither/ using gl_FragCoord.xy would be my first try.Actually, since I'm already using a shader, I could try to add some noise there. Not totally sure how this should be done, though.
Claude -- https://mathr.co.uk _______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list