Tab characters -- sorry, do those mess others up?  I always found Tab much
cleaner for indentation than trying to remember how many times to hit the
Space bar.

>>Not all ICC color profiles have 4 components.

True.  It appeared to me that the only problems arose with the array was too
short, not when it was too long.

http://java.sun.com/j2se/1.4.2/docs/api/java/awt/image/ComponentColorModel.html#ComponentColorModel(java.awt.color.ColorSpace,%20int[],%20boolean,%20boolean,%20int,%20int)

Am I misunderstanding that?  Is there a better way to initialize this array
based on the number of components?

Thanks!

Daniel Wilson

On Wed, Apr 29, 2009 at 4:35 PM, Jeremias Maerki <[email protected]>wrote:

> Glad I could help. But I saw that you've introduced some tab characters
> into the sources. I guess it would be great if you would change the IDE
> settings for the PDFBox project. Also, I'm not sure if the following
> always works. Not all ICC color profiles have 4 components.
>
> Seen in PDICCBased.java:
> -        int[] nbBits = { bpc, bpc, bpc };
> +        int[] nbBits = { bpc, bpc, bpc, bpc }; //added 4th bpc to handle
> CMYK
>
>
> On 29.04.2009 21:22:50 Daniel Wilson wrote:
> > Jeremias, you got me very close.  That part of the work is now committed.
> > Thanks for the help!
> >
> > Daniel
> >
> > On Wed, Apr 29, 2009 at 7:46 AM, Daniel Wilson <
> > [email protected]> wrote:
> >
> > > Thanks, Jeremias!
> > >
> > > That makes sense.  I'll try implementing it & may have a couple more
> > > questions.
> > >
> > > Daniel Wilson
> > >
> > >
> > > On Wed, Apr 29, 2009 at 3:01 AM, Jeremias Maerki
> <[email protected]>wrote:
> > >
> > >> As noted in another thread, bitmaps with 1bpp (or generally speaking:
> > >> bitmaps with less than 8 bits per pixels) should be represented in
> > >> memory using the IndexColorModel, i.e. a color lookup table. That way
> > >> the pixels don't have to be extended to their full color values. The
> > >> problem with the CMYK color space is that
> java.awt.image.IndexColorModel
> > >> only supports sRGB. So you may end up with implementing a new
> ColorModel
> > >> subclass which can represent non-sRGB colors. Of course, you could
> also
> > >> map the CMYK colors to sRGB and still use IndexColorModel but if
> someone
> > >> came an wanted a CMYK TIFF representation of a PDF, you'd have two
> color
> > >> conversions involved which could have all sorts of side-effects. But
> > >> that is certainly advanced stuff that could probably be handled at
> some
> > >> later point.
> > >>
> > >> Here's an example of an IndexColorModel for an RGB-based 1bpp image:
> > >> byte[] map = new byte[] {(byte)0x00, (byte)0xff};
> > >> ColorModel cm = new IndexColorModel(1, 2, map, map, map);
> > >>
> > >> That's just the color model with the lookup table. The other key
> element
> > >> is the DataBuffer instance (on which the Raster instance will operate)
> > >> with
> > >> the correct SampleModel. For 1bpp, this should in the end be a
> > >> java.awt.image.MultiPixelPackedSampleModel, for example:
> > >>
> > >> MultiPixelPackedSampleModel packedSampleModel = new
> > >> MultiPixelPackedSampleModel(
> > >>    DataBuffer.TYPE_BYTE, img.getWidth(), img.getHeight(), 1);
> > >>
> > >> AFAICT, the approach with creating a ColorModel instance in the
> > >> PDColorSpace subclass is probably wrong if you want to get an
> optimized
> > >> in-memory representation, since the color model just interprets the
> > >> colors. It doesn't know how the pixels are represented (SampleModel).
> > >> Only the XObject itself knows how many bits represent a pixel.
> > >>
> > >> HTH
> > >>
> > >> On 29.04.2009 03:16:37 Daniel Wilson wrote:
> > >> > Given a bpc = 1 and a DeviceCMYK color space:
> > >> >
> > >> > byte[] array = getPDStream().getByteArray();
> > >> >
> > >> > creates an array with width*height / 8 bytes.
> > >> >
> > >> > PDColorSpace colorspace = getColorSpace();
> > >> > ColorModel cm = colorspace.createColorModel( bpc );
> > >> > WritableRaster raster = cm.createCompatibleWritableRaster( width,
> height
> > >> );
> > >> > DataBufferByte buffer = (DataBufferByte)raster.getDataBuffer();
> > >> > byte[] bufferData = buffer.getData();
> > >> >
> > >> > cm is a ColorModel reporting 32 pixelBits.
> > >> > bufferData now has width*height * 4 bytes -- or 32 times as many as
> > >> array.
> > >> >
> > >> >
> > >> >             System.arraycopy( array, 0,bufferData, 0,
> > >> > (array.length<bufferData.length?array.length: bufferData.length) );
> > >> > The ternary in there saves us from a buffer overflow ... but that's
> > >> still
> > >> > the wrong answer.
> > >> > Just copying a 1-bit/pixel buffer into a 32-bit/pixel buffer cannot
> be
> > >> the
> > >> > right answer.
> > >> >
> > >> > Am I to read each BIT of the source array and convert it to a 32-bit
> > >> integer
> > >> > to write?  So 0 becomes 0x00000000 and 1 becomes 0xFFFFFFFF ?
> > >> >
> > >> > Or is colorspace.CreateColorModel creating the wrong one?  This
> looks
> > >> right
> > >> > ...
> > >> >
> > >> >         logger().info("testing Sector9's implementation");
> > >> >
> > >> >     int[] nbBits = { bpc, bpc, bpc, bpc };
> > >> >         ComponentColorModel componentColorModel =
> > >> >                 new ComponentColorModel( createColorSpace(),
> > >> >                                          nbBits,
> > >> >                                          false,
> > >> >                                          false,
> > >> >                                          Transparency.OPAQUE,
> > >> >                                          DataBuffer.TYPE_BYTE );
> > >> >
> > >> > Thanks for your ideas!
> > >> >
> > >> > Daniel Wilson
> > >>
> > >>
> > >>
> > >>
> > >> Jeremias Maerki
> > >>
> > >>
> > >
>
>
>
>
> Jeremias Maerki
>
>

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