All-
We're looking for someone using MacOSX with experience in
compiling and linking XS/C code including OpenGL. We need
help to get OpenGL::Modern to compile and run on MacOSX.
This process is hampered by no developers with that hardware
and software platform.
The work involved is pretty much sorting out the link and load
flags, verifying that they work, and flowing the fix back to our
github repo:
https://github.com/devel-chm/OpenGL-Modern.git
Your prompt assistance is greatly appreciated as we're
counting down to our first official, non-alpha release within
the next week or so.
Thanks!
Chris
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