We're now in code freeze for Perl OpenGL development with rc2 in testing
with CPAN Testers.  If no issues are reported, this will be released as
OpenGL-0.70 no later than 10-Oct-2016.

Thanks,
Chris

On Sun, Oct 2, 2016 at 10:41 AM, Chris Marshall <[email protected]>
wrote:

> ...and should be appearing at a CPAN mirror near you soon.
> Please test and report any issues ASAP.  Code freeze is
> scheduled for 03-Oct-2016.  If there are no issues that
> are reported this will become the new stable Perl OpenGL
> release.
>
> Thanks,
> Chris
>
>
>
> +------------------------------------------------------------------------+
> |                  OpenGL-0.6704_92 (a.k.a. 0.70 rc2)
> +------------------------------------------------------------------------+
>
> General Notes:
>
>   * Added OpenGL::Matrix to support uniform shader matrices.
>
>   * Unified VBO extension with mainline GL functions.
>
>   * fixed some formatting/documentation issues
>
>   * Fixed some outstanding bugs from sf.net
>
>   * on win32, clean up mingw recognition and allow gmake
>
>   * updated included freeglut.dll to latest release in major version 2
>
>   * updated and greatly automated compilation of hardware-dependent
> functions
>     and constants
>
>   * enabled hardware feature detection for compilation on windows
>
>   * Fixed compilation for OSX without FreeGLUT.
>
>   * Restored support for GLX.
>
>   * Fixed/improved a number of GLUT issues.
>
> Highlights:
>
>   * Fixed multi-texture constants/APIs/exports
>
>   * fix OpenGL::Array RPN calculation issues on osx
>
>   * Added missing glutStrokeLength implementation.
>
>   * Fixed missing OUTPUT for several pogl_glut methods.
>
>   * Updated GL Version definitions in Makefile.PL.
>
>   * Fixed a c++ name-mangling issue that was breaking builds on Linux.
>
>   * Improved FREEGLUT searching/linking for Linux and Mac OS X.
>
>   * Fixed/improved GLUT version reporting in util/glversion.c.
>
>   * Restored GLX interface support for Makefile.PL.
>
>   * Enhanced test.pl for OpenGL::Shader and VBOs
>
>   * suppress osx 10.9 deprecation warnings
>
>   * Added GLUT_VERSION to exported constant values
>
>   * fix OSX warnings about data types
>
>   * Updated OpenGL::Array to support 2D matrices;
>     added OpenGL::Array->get_dimensions method.
>
>   * Added OpenGL::Matrix subclass of OpenGL::Array
>
>   * Unified the following extensions into mainline GL functions:
>     GL_EXT_vertex_array
>     GL_ARB_vertex_buffer_object
>     GL_EXT_framebuffer_object
>     GL_ARB_multitexture
>
>   * Fixed sf.net #21 "delete functions removed from Mesa 10.6"
>
>   * Fixed sf.net #22 "Perl::OpenGL make test fails (undefined
>     symbol: glWindowPos4iMESA)".  NOTE: This is a duplicate
>     report of the problem in bug #21 but it motivated this
>     release.  Thanks for the report, Richard.
>
>   * Fixed sf.net #20 "Prefer system GL/#gl.h on non-Win32"
>
>
>
>
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