Hi Craig,

is it possible to access parts of a e.g. linear transformation? I have
defined a map from world to pixel coordinates (or vice versa). This
object I store in the header of the image stack.

In some cases now, I would like to access parts of the transformation,
like the rotation matrix or the scaling. As far as I can tell there are
no methods to access these parts of the transform object? I would like
to avoid having to store these parts separately if possible.


Ingo

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