whoo-hoo! thank you, Ed!

On Sat, May 28, 2022, 18:54 Ed . <[email protected]> wrote:

> Dear PDL folks,
>
>
>
> PDL 2.080 has just been released. Notable changes since 2.079:
>
>
>
>    - Use of Text::Balanced 2.05, incorporating PDL’s performance patches
>    (2.05 is in Perl 5.036, which causes problems for PDL <= 2.079)
>    - PDL::IO::STL fixed to work on big-endian systems
>    - pp_add_macros enhanced to parse and pass multiple arguments
>    - most of PDL::VectorValued incorporated – thank you Bryan Jurish!
>    - Fix histogram to not segfault when min == max
>
>
>
> Future plans, in something like intended order:
>
>    - Finish PDL::OpenCV, which may necessitate a couple of tweaks/added
>    capabilities in PDL
>    - Restructure the TriD stuff so there is a consistent API between
>    OpenGL and X3D/VRML
>    - fix more open GitHub issues
>    - add event-handling hooks for ndarrays
>    - “loop fusion” techniques to maximise locality of computation,
>    minimising data’s trips through the “straw” between CPU and main RAM
>    - finish the independent C interface for making PDL usable from e.g.
>    Python
>    - use OpenCL or other means to also utilise GPUs if available
>
>
>
> The IRC channel (#pdl on irc.perl.org) is a great virtual place to come
> and ask questions, or just watch the GitHub messages flow by.
>
>
>
> As usual, please give the new release a try and report problems.
>
>
>
> Best regards,
>
> Ed
> _______________________________________________
> pdl-general mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/pdl-general
>
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