whoo-hoo! thank you, Ed! On Sat, May 28, 2022, 18:54 Ed . <[email protected]> wrote:
> Dear PDL folks, > > > > PDL 2.080 has just been released. Notable changes since 2.079: > > > > - Use of Text::Balanced 2.05, incorporating PDL’s performance patches > (2.05 is in Perl 5.036, which causes problems for PDL <= 2.079) > - PDL::IO::STL fixed to work on big-endian systems > - pp_add_macros enhanced to parse and pass multiple arguments > - most of PDL::VectorValued incorporated – thank you Bryan Jurish! > - Fix histogram to not segfault when min == max > > > > Future plans, in something like intended order: > > - Finish PDL::OpenCV, which may necessitate a couple of tweaks/added > capabilities in PDL > - Restructure the TriD stuff so there is a consistent API between > OpenGL and X3D/VRML > - fix more open GitHub issues > - add event-handling hooks for ndarrays > - “loop fusion” techniques to maximise locality of computation, > minimising data’s trips through the “straw” between CPU and main RAM > - finish the independent C interface for making PDL usable from e.g. > Python > - use OpenCL or other means to also utilise GPUs if available > > > > The IRC channel (#pdl on irc.perl.org) is a great virtual place to come > and ask questions, or just watch the GitHub messages flow by. > > > > As usual, please give the new release a try and report problems. > > > > Best regards, > > Ed > _______________________________________________ > pdl-general mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/pdl-general >
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