Hi Glen, Sorry I missed your question.
Resolutions are not extremely high. A Shrek frame was 1830x1102, give or take a few pixels. Just about 2 megapixels... Sometimes we'd render at a higher res (say, twice on each side) when there were big aliasing problems or something. But that wasn't the rule. j On 3/26/06, Glen <[EMAIL PROTECTED]> wrote: > At 02:08 PM 3/23/2006, Juan Buhler wrote: > > >Funny. All my renders, on the other hand, from silly shampoo TV ads in > >Argentina in 1992, through Antz, Shrek, Shrek 2, Madagascar and the > >stuff I'm doing now at Pixar take about the same time to render--in > >the order of a few hours. > > Hello Juan, > > Can you tell me what would be a common resolution for such professional > animations? I've been wondering how many pixels would be used horizontally > and vertically to create the individual frames of a high-quality, major > motion picture. > > thanks, > Glen > > -- Juan Buhler Water Molotov: http://photoblog.jbuhler.com Slippery Slope: http://color.jbuhler.com