I am loosely involved with some research being done at the Institute  
for Creative Technology - in one line of work (not my project) they  
are trying to develop the technique for ultra-realistic computer- 
generated avatars for use in training films, etc. If you use anything  
more than a talking head with constant lighting, then the  
representation becomes a huge challenge. Think of the variation in  
lighting on a face as a person (avatar) moves from beneath a portico  
in heavy shade, across a courtyard in full sun, through the shade of  
a large tree, back into the sun, and then into shade from the portico  
on the other side (now partially lit by reflected light from the  
courtyard flagstones). To do this you need a model of the light color  
and intensity (relatively easy) and a model of the reflectance  
characteristics of the skin surface. A 2mm level-of-detail model of  
the face is not sufficient, they are finding they need to go to 1mm  
detail (individual pores). Otherwise large areas of the face look  
very artificial, like someone with a combination of excessive Botax  
plus excessive makeup.

All of which is to say that, while I agree with Mark that we do  
recognize and observe others at a grosser level of detail, it is also  
true that we recognize and are uncomfortable at some unconscious  
level when there is less detail than we are able to discern in real  
life. We can cope with a softened portrait and may even find it  
pleasing, but we recognize that it is an artificial representation.

stan

On Nov 23, 2007, at 9:07 AM, Mark Roberts wrote:

> William Robb wrote:
>
>>> On Nov 23, 2007 10:02 PM, David J Brooks <[EMAIL PROTECTED]>  
>>> wrote:
>>>>
>>>> The one thing the teacher of the basic portriat class i took this
>>>> spring kept saying, was that when taking ones portrait, it is about
>>>> the face, the look. Any imperfections should be there in the photo.
>>>> Thats who they are.
>>>
>>> I agree, but my "models" bitch & moan about looking old (to which I
>>> reply "You are old" :-)
>>
>> If you are doing pictures for yourself, then do what you want, but if
> you
>> are doing pictures for other people, then do what they want. If your
> models
>> are whining that your pictures aren't flattering, you should probably
> do
>> what you can to improve their look for them. If all it takes is a
> softening
>> filter, then that's what you need to do.
>> Dave, as a long time portrait shooter, I am going to go out on a limb
> here
>> and say that your instructor was full of manure.
>
> The instructor was full of manure. And not only for aesthetic and
> commercial reasons, but for scientific ones as well: Human beings  
> don't
> recognize faces by fine details and sharp, detailed portraits don't
> look like the way we remember the faces of people we know.
> That's why the "portrait lens" has long been quite a different animal
> form lenses intended for other purposes.
>
>
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