Greetings Economists,
On Nov 18, 2006, at 9:32 AM, Jim Devine wrote:

The rule against
having cults of personality should be made general.

Doyle;
What rule?  There is no such socialist rule.  That's important in my
view.  What would the rule be based upon?

In a technical sense, avatars in video games for one are an exploration
with current technology in this area.  What rule would you place on
avatars?

I know this; such entities (cults) have certain sorts of limitations in
contemporary society that ought to be considered.  People themselves
can't relate to vast numbers of people and this lack in the social
structure implies that society lacks a common sort of personality for
everyone to relate to.  If you say it's a rule to not have a
personality cult you imply that large scale social attachments actually
are that regulated but in fact they aren't.  The mechanism for cults of
that size is the mass media.  But the mass media can't provide an
avatar for people to relate to because of the one-to-many structure of
the current mass media.

If an avatar is to be built for a proper socialist purpose then I think
your statement is worth taking up.  It has many implications and to my
mind is a massive advance in the culture of socialism.  Essentially
religious cultures postulate the mass mind without the technical means
to build a conscious like avatar for all to interact with.  Since it is
not realistic it fails and forces say Christians to follow a fantasy of
community and the rewards of heaven rather than a real social unity
with a rewarding life on Earth.
thanks,
Doyle Saylor

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