Here's the actual code I had in mind:
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <signal.h>
#include <time.h>
#include <unistd.h>
static sig_atomic_t value;
static void
sig_handler(int const signum)
{
value++;
}
int
main(int argc, char **argv)
{
// Install a signal handler for SIGUSR1.
struct sigaction act = { .sa_handler = sig_handler };
if (sigaction(SIGUSR1, &act, NULL) == -1) {
perror("sigaction");
return EXIT_FAILURE;
}
// Create a timer to dispatch signals.
struct sigevent event;
SIGEV_SIGNAL_INIT(&event, SIGUSR1);
timer_t timerid;
if (timer_create(CLOCK_MONOTONIC, &event, &timerid) == -1) {
perror("timer_create");
return EXIT_FAILURE;
}
// Start the timer to fire every 10ms.
struct itimerspec ts = {
.it_value.tv_nsec = 10000000UL,
.it_interval.tv_nsec = 10000000UL
};
if (timer_settime(timerid, 0, &ts, NULL) == -1) {
perror("timer_settime");
return EXIT_FAILURE;
}
// Wait for one second.
// Can't use sleep(), as that call will be interrupted.
uint64_t const start = clock_gettime_mon_ns();
for (;;) {
uint64_t const now = clock_gettime_mon_ns();
if ((now - start) > 1000000000UL) {
break;
}
}
printf("There were %d signals while I was napping\n", value);
return EXIT_SUCCESS;
}
--Elad
On Wed, Mar 20, 2024 at 9:03 PM Elad Lahav <[email protected]> wrote:
>
> Sorry, that's not at all what I meant. I used sleep() just to simulate
> the main function doing something while signals arrive asynchronously.
> What you gave in your example is exactly the situation that does
> require volatile, per my previous email, as the main function
> constantly polls the shared value without any function calls in reads.
>
> --Elad
>
> On Wed, Mar 20, 2024 at 8:34 PM Guilherme Janczak
> <[email protected]> wrote:
> >
> > In the case in your example, sleep() doesn't need to be implemented
> > using SIGALRM. It isn't in glibc and OpenBSD that I know of:
> > https://sourceware.org/git/?p=glibc.git;a=blob;f=sysdeps/posix/sleep.c;h=3df79097c4464510f0197138a00a0c9772a5e83e;hb=3ab9b88e2ac91062b6d493fe32bd101a55006c6a
> > https://man.openbsd.org/sleep.3
> >
> > I managed to make GCC and Clang optimize out a sig_atomic_t store:
> > ```
> > #define _POSIX_C_SOURCE 200809L
> >
> > #include <sys/time.h>
> >
> > #include <stdio.h>
> > #include <stdlib.h>
> > #include <signal.h>
> > #include <string.h>
> >
> > static void catch_sigalrm(int);
> >
> > #ifdef VOLATILE
> > volatile sig_atomic_t msg;
> > static const char *decl = "volatile sig_atomic_t msg";
> > #else
> > sig_atomic_t msg;
> > static const char *decl = "sig_atomic_t msg";
> > #endif
> >
> > volatile sig_atomic_t reply;
> > volatile sig_atomic_t replied;
> >
> > int
> > main(void)
> > {
> > const struct sigaction act = { .sa_handler = catch_sigalrm };
> > const struct itimerval timer = {
> > .it_value.tv_usec = 1,
> > .it_interval.tv_usec = 1,
> > };
> > sigaction(SIGALRM, &act, NULL);
> > setitimer(ITIMER_REAL, &timer, NULL);
> > while (!replied) {
> > msg = 1;
> > }
> > printf("%s == %d\n", decl, (int)reply);
> > }
> >
> > static void
> > catch_sigalrm(int unused)
> > {
> > int n = msg;
> > if (!n)
> > return;
> > reply = n;
> > replied = 1;
> > }
> > ```
> >
> > This runs forever:
> > ```
> > $ cc -O2 test2.c && ./a.out
> > ```
> > This terminates:
> > ```
> > $ clang -O2 -DVOLATILE test2.c && ./a.out
> > volatile sig_atomic_t msg == 1
> > ```
> >
> > Without volatile in its declaration, msg is never set, so the program
> > spins forever because the signal handler never tells the loop to stop.
> > There's probably a simpler way to do this.
> >
> > On Wed, Mar 20, 2024 at 07:20:03PM -0400, Elad Lahav wrote:
> > > Actually, in the example I cited, there are multiple function calls
> > > (printf, raise) between the two reads. How can the compiler optimize
> > > out reading the value a second time?
> > >
> > > My view, which is subject to change at any moment and without notice,
> > > is that you need volatile in the cases where you normally need
> > > volatile, rather than inherently whenever you use sig_atomic_t. In the
> > > following example I would not expect you to need it:
> > >
> > > static sig_atomic_t value;
> > >
> > > void
> > > sig_handler(int signum)
> > > {
> > > value++;
> > > }
> > >
> > > void
> > > func(void)
> > > {
> > > value = 0;
> > > sleep(1);
> > > printf("There have been %d signals while I was napping\n", value);
> > > }
> > >
> > > --Elad
> > >
> > > On Wed, Mar 20, 2024 at 7:05 PM Elad Lahav <[email protected]> wrote:
> > > >
> > > > No problem...
> > > > Yes, in your example the issue is that the type is not atomic, and
> > > > thus subject to partial updates that can be interrupted.
> > > > Looking at the example given in
> > > > https://en.cppreference.com/w/c/program/sig_atomic_t the volatile is
> > > > needed to let the compiler know that the value can be updated in
> > > > between two reads by the main function. That makes sense, especially
> > > > if you have code that loops waiting for the value to change.
> > > >
> > > > --Elad
> > > >
> > > > On Wed, Mar 20, 2024 at 6:39 PM Guilherme Janczak
> > > > <[email protected]> wrote:
> > > > >
> > > > > Actually, uh, I misread your reply, forget the previous reply I sent.
> > > > >
> > > > > You don't need the volatile with lock-free atomics, but the standard
> > > > > says you do need it with sig_atomic_t. I don't know of a case that
> > > > > would
> > > > > break a plain `sig_atomic_t` variable with no `volatile`, however.
> > > > >
> > > > > On Wed, Mar 20, 2024 at 04:44:33PM -0400, Elad Lahav wrote:
> > > > > > Do you really need volatile?
> > > > > > There are two cases to consider. Either your code synchronizes
> > > > > > updates
> > > > > > to the shared value with the signal handler (e.g., by blocking and
> > > > > > then unblocking the signal), in which case I believe the compiler
> > > > > > cannot ignore updates to the value; or you don't, and you can't
> > > > > > depend
> > > > > > on the variable having any specific value in the signal handler. The
> > > > > > only thing you want to prevent in the latter case is the handler
> > > > > > observing a partial update to the variable, which I presume is where
> > > > > > the other requirements originate. (In practice, there should be
> > > > > > little
> > > > > > or no concern with any primitive type on modern hardware).
> > > > > >
> > > > > > --Elad
> > > > > >
> > > > > > On Wed, Mar 20, 2024 at 4:32 PM Guilherme Janczak
> > > > > > <[email protected]> wrote:
> > > > > > >
> > > > > > > Variables shared with signal handlers must be of type `volatile
> > > > > > > sigatomic_t`, not `volatile` or `sigatomic_t` as the current text
> > > > > > > says,
> > > > > > > according to a C11 draft:
> > > > > > >
> > > > > > > When ... interrupted by ... a signal, values of objects that
> > > > > > > are
> > > > > > > neither lock-free atomic objects nor of type volatile
> > > > > > > sig_atomic_t
> > > > > > > are unspecified.
> > > > > > >
> > > > > > > Ref: https://www.iso-9899.info/n1570.html#5.1.2.3p5
> > > > > > > Signed-off-by: Guilherme Janczak <[email protected]>
> > > > > > > ---
> > > > > > > memorder/memorder.tex | 4 ++--
> > > > > > > 1 file changed, 2 insertions(+), 2 deletions(-)
> > > > > > >
> > > > > > > diff --git a/memorder/memorder.tex b/memorder/memorder.tex
> > > > > > > index 5c50d42d..873c3424 100644
> > > > > > > --- a/memorder/memorder.tex
> > > > > > > +++ b/memorder/memorder.tex
> > > > > > > @@ -1317,8 +1317,8 @@ from the viewpoint of the interrupted
> > > > > > > thread, at least at the
> > > > > > > assembly-language level.
> > > > > > > However, the C and C++ languages do not define the results of
> > > > > > > handlers
> > > > > > > and interrupted threads sharing plain variables.
> > > > > > > -Instead, such shared variables must be \co{sig_atomic_t},
> > > > > > > lock-free
> > > > > > > -atomics, or \co{volatile}.
> > > > > > > +Instead, such shared variables must be \co{volatile
> > > > > > > sig_atomic_t} or
> > > > > > > +lock-free atomics.
> > > > > > >
> > > > > > > On the other hand, because the handler executes within the
> > > > > > > interrupted
> > > > > > > thread's context, the memory ordering used to synchronize
> > > > > > > communication
> > > > > > > --
> > > > > > > 2.42.0
> > > > > > >
> > > > > > >
> > > > > >