On Fri, Jan 21, 2000 at 05:16:25PM +0100, [EMAIL PROTECTED] wrote:
> > I bet most of the time is spent processing the constructor.  That's what
> > might be worth avoiding.  If my speculation is correct then Event
> > probably can't help since it doesn't know which parts of the
> > initialization it can skip.
> 
> I think you know it best, so ok.
> 
> Hm, what if a "pool initializer" would receive all the "constant" parts so that Event
> could know ... ? I ask this because I thought about the design of a pool module and I
> would pass these "constants" to its constructor.

What do you mean?  If you are really concerned about speed then you can
translate some of your code into C...?

-- 
"Does `competition' have an abstract purpose?"
       via, but not speaking for Deutsche Bank

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