Thanks for this information, I've read that Win32::GUI::ThreadUtils is
currently experimental!? Do you have used Win32::GUI::ThreadUtils in a
real environment and tested it for stability?

I've played with Win32::GUI::ThreadUtils, but not in a "production" environment and have found it performs very well (it makes threaded GUI apps so much simpler to build).

As a side note, I have played a lot with threading (C and perl) with Win32::GUI and have found it very stable - just make sure you have a late version of Perl (5.8.7+). You should have no problem running a web server in one thread, and responding to Win32::GUI events in another. You can even have two windows running (responding to events) in two separate threads.

Cheers,

jez.



Reply via email to