pdd06 has a section with op-codes for object oriented things. parrot-0.0.4 doesnt seem to have an implementation of this.
Would it be safe to assume that ParrotVM has/will-have JVM style handling of objects? Specifically will <make_object> be like JVM <new> and will it be applicable to arbitrary objects. Also will we have different opcodes for different kind of method calls. e.g. one for static method calls and one for superclass method calls ... -- Amit