On Tuesday 25 September 2001 09:56 am, Leon Brocard wrote:
> I see a great need for OpenGL opcodes (let's forget about
> arrays and hashes, right?) ;-)

You scoff!  A cow-orker and I were just discussing hijacking some of the 
more powerful graphic boards routines to off-load processing.

-- 
Bryan C. Warnock
[EMAIL PROTECTED]

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