On Fri, 15 Mar 2002, Nicholas Clark wrote: > On Fri, Mar 15, 2002 at 03:42:50PM -0500, Dan Sugalski wrote: > > > >> On Fri, 15 Mar 2002, Tim Bunce wrote: > > >> > Might be good to also provide "higher level" controls that just > > >> > provide hints to the GC. Somewhat like the "use less qw(memory);" > > >> > pragma that never quite happened for perl5, but with more appropriate > > >> > attribute for GC in perl6. > > > What I'm talking about was more at the level of fine control. When > > we've run out of PMC headers in our arena, how many do we allocate in > > the new arena? When we need more memory from the system how big a > > chunk do we ask for? How many times do we allocate new arenas/memory > > pools before we trigger off an automatic GC or DOD run? Things like > > that. > > Ah. That's not really at the 'use less qw(memory)' level. It's like > going from 'use more qw(coffee)' to use coffee origin=>'Brazil', > fairtrade=>'yes', shots=>3, cup=>'ceramic mug'; and will change when > your dealer changes.
The ideas are liked though, are they not? Putting a 'use less "memory"' at the top of a Perl program will surely have to translate to _something_ on the lower Parrot level, for instance, setting up GC to use some pre-set values for those parameters known to be reasonably condusive to reducing memory footprint. Will there be opcodes to tweak this stuff, or will it only be available at the C API level? - D <[EMAIL PROTECTED]>