GSL does B-splines.  
http://www.gnu.org/software/gsl/manual/html_node/Basis-Splines.html .  
The Math::GSL::BSpline module is just an interface to that.  You should 
probably read the GSL documentation on splines, then read the Math::GSL 
documentation.  Then the Math::GSL::BSpline module will make more 
sense.  Sure, Math::GSL uses objects and lists to represent the data, 
but it shouldn't be too hard to turn those into piddles if you need to.

cheers,
Derek

IN SUK JOUNG wrote:
> I could find cubic-spline from PDL::GSL::INTERP, but B-spline is 
> different.
> (Ref: http://mathworld.wolfram.com/B-Spline.html)
>
> I think Math::GSL::BSpline may be the one I want. But I couldn't 
> understand the document. It is poorly described :(
> Also it is not PDL.
>
> Well, anyway I guess I should write one for me...
>
> On Thu, Dec 18, 2008 at 10:18 AM, Doug Hunt <[email protected] 
> <mailto:[email protected]>> wrote:
>
>     Hi In-Suk:  There are regular splines in the Gnu Subroutine
>     Library (GSL) interface to PDL.  I don't know about b-splines.
>
>     Regards,
>
>      Doug Hunt
>
>     [email protected] <mailto:[email protected]>
>     Software Engineer IV
>     UCAR - COSMIC, Tel. (303) 497-2611
>
>
>     On Thu, 18 Dec 2008, IN SUK JOUNG wrote:
>
>         Hi,
>         Is there a B-spline module/function in PDL?
>         That would be very helpful for me. Otherwise, I should write
>         the routine...
>
>         -- 
>         Best,
>         In-Suk Joung
>
>
>
>
> -- 
> Best,
> In-Suk Joung
> ------------------------------------------------------------------------
>
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> Perldl mailing list
> [email protected]
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>   


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