Matt K writes: > > Here's the latest test results: > > ../bin/perl -Mblib 3dtest.pl > $im3 has dims of 3 640 480 > get_current_window - creating window... > PDL::Graphics::TriD::Window - calling SUPER::new... > PDL::Graphics::TriD::Window - got back > PDL::Graphics::TriD::Window=ARRAY(0xc9b0ac) > PDL::Graphics::TriD::Window: calling gdriver.... > GL gdriver... > STARTING OPENGL 300 300 > gdriver: Calling OpengGL::OO(HASH(0xc9bc38))... > Creating GLUT OO window > Can't locate auto/OpenGL/glutWMClose.al in @INC (@INC contains:
Hi Matt- I forgot to mention, you don't need to edit the function names any more. The Mac OS X GLUT extensions are aliased to the FreeGLUT names.... i.e. a vanilla git pull on the PDL tree should be all you need. Let me know if that is *not* the case. --Chris > On Thu, Oct 1, 2009 at 11:26 AM, Chris Marshall <[email protected]> wrote: > > Announcing the availability of the latest Perl OpenGL git on the PDL > > sf.net repository: > > > > git clone git://pdl.git.sourceforge.net/gitroot/pdl/pogl > > > > This includes support for the Mac OS X GLUT extensions for window > > close callbacks and pumping the event loop by hand. In theory, you > > should be able to build this and install. Then the developers PDL git > > should build and work with TriD using POGL for the OpenGL and > > GLUT/FreeGLUT for the GUI event processing. > > > > Testing and feedback welcome! > > > > --Chris
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