Matt K writes:
>
> Here's the latest test results:
> 
> ../bin/perl -Mblib 3dtest.pl
> $im3 has dims of 3 640 480
> get_current_window - creating window...
> PDL::Graphics::TriD::Window - calling SUPER::new...
> PDL::Graphics::TriD::Window - got back
> PDL::Graphics::TriD::Window=ARRAY(0xc9b0ac)
> PDL::Graphics::TriD::Window: calling gdriver....
> GL gdriver...
> STARTING OPENGL 300 300
> gdriver: Calling OpengGL::OO(HASH(0xc9bc38))...
> Creating GLUT OO window
> Can't locate auto/OpenGL/glutWMClose.al in @INC (@INC contains:

Hi Matt-

I forgot to mention, you don't need to edit the function names
any more.  The Mac OS X GLUT extensions are aliased to the
FreeGLUT names.... i.e. a vanilla git pull on the PDL tree
should be all you need.

Let me know if that is *not* the case.

--Chris

> On Thu, Oct 1, 2009 at 11:26 AM, Chris Marshall <[email protected]> wrote:
> > Announcing the availability of the latest Perl OpenGL git on the PDL 
> > sf.net repository:
> >
> > git clone git://pdl.git.sourceforge.net/gitroot/pdl/pogl
> >
> > This includes support for the Mac OS X GLUT extensions for window 
> > close callbacks and pumping the event loop by hand.  In theory, you 
> > should be able to build this and install.  Then the developers PDL git 
> > should build and work with TriD using POGL for the OpenGL and 
> > GLUT/FreeGLUT for the GUI event processing.
> >
> > Testing and feedback welcome!
> >
> > --Chris
_______________________________________________
Perldl mailing list
[email protected]
http://mailman.jach.hawaii.edu/mailman/listinfo/perldl

Reply via email to