Chris Marshall wrote:
> All-
> 
> It looks like the new TriD code for PDL 3D graphics
> is getting stable and ready for prime time.  If you
> wish to test the latest git, they can be gotten via
> your git client with
> 
>   git clone git://pdl.git.sourceforge.net/gitroot/pdl/pdl PDL
> 
> and
> 
>   git clone git://pdl.git.sourceforge.net/gitroot/pdl/pogl OpenGL
> 
> Then you can build, test, and install OpenGL followed
> by building and testing of PDL (it requires a current
> version of OpenGL to build the new TriD code).
> 
> Within the next day or two we'll be announcing new
> developers releases of both modules via CPAN for you
> testing pleasure.

Once the correct operation is demonstrated on linux,
PC, and Mac OS X systems, we'll move to an official
release.

> At that time, following a short documentation cleanup
> period, an official release of PDL-2.4.5 with the new
> code will be made.
> 
> Cheers,
> Chris

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