On Fri, Aug 5, 2011 at 12:12 PM, Joel Berger <[email protected]> wrote:
> I see that you are working on NiceSlice2, but I keep wondering if there
> isn't some way to do something like it (probably not drop-in replacement)
> using Devel::Declare.

Interesting.  I'm not sure it would work so well to upgrade
PDL::NiceSlice but it could work for adding a FORALL construct
to pdl.

> Also, and while I have tried I have failed miserably, I have been wanting to
> figure out how to make a useful PDL type for Moose, and most importantly
> compatible with MooseX::Storage. That way I can make my physics simulations
> within Moose and have attributes which are piddles and cache results for
> future use.

I'm only familiar with Moose enough to implement the pdl2
shell but maybe you could do this by implementing a wrapper
class for pdl using the has-a approch as in PDL::Objects.
That might provide enough perl "glue" to get the job done...

> I know these are big items and probably not practical for the next or even
> near future release, but they are what have crossed my gray matter recently.
> Thanks for all the work you have put into PDL Chris, it makes my research
> much easier!

You're welcome and thanks for the thoughts.

--Chris

>> Hope that a better subject generates better
>> feedback....
>>
>> --Chris
>>
>> On Wed, Jul 27, 2011 at 2:11 PM, Chris Marshall <[email protected]>
>> wrote:
>> > Executive Summary:
>> > * Let's have a PDL-2.4.10 release this Fall.
>> > * What would you like to see in it?
>> > * Can you help?
>> >
>> > Long Version:
>> >
>> >     The current PDL-2.4.9_003 release is testing
>> > well with CPAN Testers and with the new pthreads
>> > support,  I would like to see a PDL-2.4.10 official
>> > release in the next 2-3 months.
>> >
>> > I would be happy for that release to include bug
>> > fixes for the catastrophic bugs (e.g., segfaults!)
>> > and the "easy-fixes" bugs (i.e., easy fixes for the
>> > right developer).
>> >
>> > Among my own development projects, I would
>> > like to complete the NiceSlice2 implementation
>> > and finish back compatibility for the pdl2
>> > implementation (so we can go back to a single
>> > PDL shell, even if the original perldl one is being
>> > called behind the scenes).
>> >
>> > What would you like to see for PDL-2.4.10?
>> >
>> > --Chris
>> >
>>
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>

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