See the $PDL::toolongtoprint variable in PDL::Core. You can set it as large as you like.
--Chris On Wed, Sep 21, 2011 at 5:04 PM, MARK BAKER <[email protected]> wrote: > Hi Chris > > Something I have been looking at with in PDL is > the phrase "TOO LONG TOO PRINT" > is there a way to change this ... > I have been trying to get some artificial intelligent > processes to work but I need to look in side $x,$y,$z > even if there 100 pages long ... is there a way to print > them out to be saved ??? > Thanks Chris for your Time I Really appreciate it. > PS: have you heard of a geometrical parallel coordinate system ... > it should be doable I think in PGPLOT .. I have been thinking it would > be good to use for organizing some of my Physics simulations Data .. > And looks like it could make getting multidimensional coordinates into > a 3 dimensional picture a whole lot easier.... > take a look at this Electron simulation I think it the realest I have > ever seen! > http://youtu.be/TKhokqmgFzI > -Mark > > ________________________________ > From: Chris Marshall <[email protected]> > To: MARK BAKER <[email protected]> > Cc: "[email protected]" <[email protected]> > Sent: Wednesday, September 21, 2011 1:08 PM > Subject: Re: [Perldl] plans and lists for PDL-2.4.10 development > > Sprite support would be nice to have. I've > started support in the OpenGL module. When > the refactoring that is complete, I expect to > take another look at the TriD graphics for PDL. > > --Chris > > On Sat, Sep 17, 2011 at 3:15 PM, MARK BAKER <[email protected]> wrote: >> Hey every one >> here is an easy one what about adding in the sprites so that you can have >> sprites3d() which well look a lot better then the points3d, if you can do >> it faster >> give it a try its in the openGL Superbook I got the 5 edition and as I >> looked threw every >> page I saw the code for it,, if you have the 4 edition it might be in >> there too , >> I think it would give PDL a upgraded look, as we have all put a lot of >> time in to PDL why not >> have it look like Raytraced if you don't do it I will, but it gonna be a >> while .... >> I get on one thing and it always turn in to another... > > > _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
