A couple of thoughts: - try using hold3d - use OpenGL to directly implement the graphics
A clean up of the high level 3D graphics interface for PDL is planned (eventually). Current work on 64bit index support and OpenGL 2.x and higher API support in POGL is underway. --Chris On 7/3/2012 7:04 AM, MARK BAKER wrote:
Hello, I have been thinking about some new functionality and wonder if it might be possible to have both point3d and spheres3d both in the same TriD screen, I would like to use the sphere3d for atoms and the points3d for electrons, is there any way to do this with out core diving... let me know your thoughts, -Mark
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