Thanks vividsnow for that helpful web page! KArl
On 24/01/2013, at 3:19 AM, David Mertens wrote: > Good suggestion, vividsnow. The ASCII explanation was nice, but I > particularly like the idea of a Monte Carlo estimate. :-) > > > On Wed, Jan 23, 2013 at 6:04 AM, vividsnow <[email protected]> wrote: > hi, there is good answer > http://stackoverflow.com/questions/622287/area-of-intersection-between-circle-and-rectangle > > On 23 January 2013 11:43, Karl Glazebrook <[email protected]> wrote: > Any computer graphics experts know the optimal way to calculate the area > overlap of a circle (x,y,R) with a square (x1,x2,L) ? C or PDL code accepted! > > > Karl > > > > _______________________________________________ > Perldl mailing list > [email protected] > http://mailman.jach.hawaii.edu/mailman/listinfo/perldl > > > _______________________________________________ > Perldl mailing list > [email protected] > http://mailman.jach.hawaii.edu/mailman/listinfo/perldl > > > > > -- > "Debugging is twice as hard as writing the code in the first place. > Therefore, if you write the code as cleverly as possible, you are, > by definition, not smart enough to debug it." -- Brian Kernighan > _______________________________________________ > Perldl mailing list > [email protected] > http://mailman.jach.hawaii.edu/mailman/listinfo/perldl _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
