Thanks vividsnow for that helpful web page!

KArl

On 24/01/2013, at 3:19 AM, David Mertens wrote:

> Good suggestion, vividsnow. The ASCII explanation was nice, but I 
> particularly like the idea of a Monte Carlo estimate. :-)
> 
> 
> On Wed, Jan 23, 2013 at 6:04 AM, vividsnow <[email protected]> wrote:
> hi, there is good answer 
> http://stackoverflow.com/questions/622287/area-of-intersection-between-circle-and-rectangle
> 
> On 23 January 2013 11:43, Karl Glazebrook <[email protected]> wrote:
> Any computer graphics experts know the optimal way to calculate the area 
> overlap of a circle (x,y,R) with a square (x1,x2,L) ? C or PDL code accepted!
> 
> 
> Karl
> 
> 
> 
> _______________________________________________
> Perldl mailing list
> [email protected]
> http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
> 
> 
> _______________________________________________
> Perldl mailing list
> [email protected]
> http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
> 
> 
> 
> 
> -- 
>  "Debugging is twice as hard as writing the code in the first place.
>   Therefore, if you write the code as cleverly as possible, you are,
>   by definition, not smart enough to debug it." -- Brian Kernighan
> _______________________________________________
> Perldl mailing list
> [email protected]
> http://mailman.jach.hawaii.edu/mailman/listinfo/perldl


_______________________________________________
Perldl mailing list
[email protected]
http://mailman.jach.hawaii.edu/mailman/listinfo/perldl

Reply via email to