Thanks everyone for the input
Craig,
$matrix = PDL->new_from_specification(15000,15000); # or use zeroes()
$matrix->(:,($index)) .= pdl($p_arrayref);
I tired for a small set of data and I could see the difference
Is there any alternative if I dont knw (m,n) beforehand
I am reading data from hash and storing each matrix ( $a, $b) in pdl matrix
form via PDL::IO::Storable
I set the $PDL::BIGPDL = 1;
and to overcome "Too Long to print" I had defined my $max_elem = 100000000
in subroutine PDL::Core::string {}
I am using Virtual Machine with 1 GB Memory and therby I am getting Out of
Memory for $a = sequnece 15000 * 15000
Is there any way to tackle it...Currently i need to compute a Spare matrix
of 12000 * 8000 and find A'A ( A transpose A )
I tried working with GSL - GNU Scientific Library however I am unable to
link the library
I tried the following approach:
BEGIN {
my $scipt_location = '-I$ENV{HOME}/dev/include/'
my $path_to_add = $script_location . "action/" ;
push @INC, $path_to_add ;
}
AND
use Inline Pdlpp => Config =>
INC => "Wall -I$ENV{HOME}/dev/include/ -c",
LIBS => "-L/$ENV{HOME}/dev/lib -lgsl -lgslcblas -lm",
AUTO_INCLUDE => <<'EOINC',
#include <gsl/gsl_sf_bessel.h>
EOINC
;
use Inline Pdlpp;
Still Its not working
Can you tell me the correct syntax.
However while executing the code I found the Pdlpp slow
On Sun, Sep 7, 2014 at 6:21 PM, Chris Marshall <[email protected]>
wrote:
> The tiled implementation appeared in PDL-2.007
> so if you're using an older PDL version, you'll get
> the extra slowdown for free! :-)
>
> On Sun, Sep 7, 2014 at 8:45 AM, Chris Marshall <[email protected]>
> wrote:
> > Performance was also helped by the fact that the original
> > inner product matmult algorithm was replaced by a tile
> > based one which leads to better cache reuse,
> >
> > ,,,and you have Craig to thank for the implementation. :-)
> >
> > --Chris
> >
> >
> > On Sun, Sep 7, 2014 at 7:03 AM, David Mertens <[email protected]>
> wrote:
> >> It's also quite likely that Intel has heuristics to pre-fetch data, and
> >> they're helping out. Maybe.
> >>
> >> David
> >>
> >>
> >> On Sat, Sep 6, 2014 at 10:28 PM, Craig DeForest <
> [email protected]>
> >> wrote:
> >>>
> >>> Cool! Maybe there are more cache hits than I expected (which was
> none)...
> >>>
> >>> (Mobile)
> >>>
> >>>
> >>> > On Sep 6, 2014, at 1:54 PM, Chris Marshall <[email protected]>
> >>> > wrote:
> >>> >
> >>> > On my PC (2.8GHZ i7) it takes about an hour for the multiply
> >>> > just using $a x $b as Craig shows. I haven't tried using the
> >>> > autothreading support to see how that changes things.
> >>> >
> >>> > As discussed already, GPU acceleration could allow for much
> >>> > faster computation. For a start Nvidia has a cuBLAS library
> >>> > which implements matrix multiply which could be used to
> >>> > optimize the performance.
> >>> >
> >>> > --Chris
>
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