Ok, I think we should move it to the public headers unless Jed objects.

   Barry

BTW: I have hate DMSNES and friends but don't have a solution for the problem 
it solves so have to live with it.


> On Jul 20, 2017, at 1:40 PM, Jose E. Roman <jro...@dsic.upv.es> wrote:
> 
> It is used in SLEPc in code contributed by Fande Kong.
> https://bitbucket.org/slepc/slepc/pull-requests/14/example-34-work-with-the-monolithic-update/diff
> 
> I have no problem in including the private header, but we in SLEPc always try 
> to use public headers only.
> 
> Jose
> 
> 
>> El 20 jul 2017, a las 20:21, Barry Smith <bsm...@mcs.anl.gov> escribió:
>> 
>> 
>> It is developer level, so might not belong in the public headers. 
>> 
>> Do you need it in the public headers?
>> 
>> 
>>> On Jul 20, 2017, at 11:27 AM, Jose E. Roman <jro...@dsic.upv.es> wrote:
>>> 
>>> DMCopyDMSNES() is documented
>>> http://www.mcs.anl.gov/petsc/petsc-current/docs/manualpages/SNES/DMCopyDMSNES.html
>>> 
>>> but it is defined in the private header snesimpl.h. Shouldn't it be in the 
>>> public header petscsnes.h?
>>> 
>>> Jose
>>> 
>> 
> 

Reply via email to