I do not have any DG examples, but I do regularly refined CG for Poisson in
SNES ex12. Basically, you can
use DMPlex to represent an unstructured grid, and regularly refine using
-dm_refine. If you want adaptive
refinement, that is possible in serial using mesh generators, and in
parallel using Pragmatic, but the interface
is not well-developed.

   Matt

On Thu, Feb 11, 2016 at 9:40 PM, Wei Zhang <[email protected]> wrote:

> Dear everyone:
> I am planning to write a parallel running DG N-S solver where  I want to
> do mesh refinement. I want to know if there is any example I can start with?
>
> /Wei
>



-- 
What most experimenters take for granted before they begin their
experiments is infinitely more interesting than any results to which their
experiments lead.
-- Norbert Wiener

Reply via email to