Hi,

I'm trying to solve a nonlinear problem using BFGS Quasi-Newton solver. I
would like to tamper the solution vector x on-the-fly, based on some
criterion. Is there a way to do so? Will SNESGetSolution(SNES snes, Vec *
x) allow me to do so for each SNES iteration?

Thanks,
Bikash

-- 
Bikash S. Kanungo
PhD Student
Computational Materials Physics Group
Mechanical Engineering
University of Michigan

Reply via email to