Hello,

I am working on adaptive moving mesh problems. Therefore, the petsc
vector size is constantly changing. 
The way I am currently dealing with this change is destroy the petsc vector 
first with VecDestroy() and create a new vector with VecCreateGhost().
But I think this is not a really efficient way. So I am wondering if there is
any way to resize the existing PetscVector dynamically. 

Thank you for your time.

Kind Regards,
Shidi

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