On 21.09.2012 14:18, Amit kapila wrote:
On Tuesday, September 18, 2012 6:02 PM Fujii Masao wrote:
On Mon, Sep 17, 2012 at 4:03 PM, Amit Kapila<amit.kap...@huawei.com>  wrote:

Approach-2 :
Provide a variable wal_send_status_interval, such that if this is 0, then
the current behavior would prevail and if its non-zero then KeepAlive
message would be send maximum after that time.
The modified code of WALSendLoop will be as follows:

<snip>
Which way you think is better or you have any other idea to handle.

I think #2 is better because it's more intuitive to a user.

Please find a patch attached for implementation of Approach-2.

Hmm, I think we need to step back a bit. I've never liked the way replication_timeout works, where it's the user's responsibility to set wal_receiver_status_interval < replication_timeout. It's not very user-friendly. I'd rather not copy that same design to this walreceiver timeout. If there's two different timeouts like that, it's even worse, because it's easy to confuse the two.

So let's think how this should ideally work from a user's point of view. I think there should be just two settings: walsender_timeout and walreceiver_timeout. walsender_timeout specifies how long a walsender will keep a connection open if it doesn't hear from the walreceiver, and walreceiver_timeout is the same for walreceiver. The system should figure out itself how often to send keepalive messages so that those timeouts are not reached.

In walsender, after half of walsender_timeout has elapsed and we haven't received anything from the client, the walsender process should send a "ping" message to the client. Whenever the client receives a Ping, it replies. The walreceiver does the same; when half of walreceiver_timeout has elapsed, send a Ping message to the server. Each Ping-Pong roundtrip resets the timer in both ends, regardless of which side initiated it, so if e.g walsender_timeout < walreceiver_timeout, the client will never have to initiate a Ping message, because walsender will always reach the walsender_timeout/2 point first and initiate the heartbeat message.

The Ping/Pong messages don't necessarily need to be new message types, we can use the message types we currently have, perhaps with an additional flag attached to them, to request the other side to reply immediately.

- Heikki


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