On 2016/12/13 1:23, Tom Lane wrote:
> Fix creative, but unportable, spelling of "ptr != NULL".
> 
> Or at least I suppose that's what was really meant here.  But even
> aside from the not-per-project-style use of "0" to mean "NULL",
> I doubt it's safe to assume that all valid pointers are > NULL.
> Per buildfarm member pademelon.

Oops, that was definitely unintentional.  Thanks for fixing!

Thanks,
Amit




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