Hi, On 2022-07-12 10:42:07 -0700, Andres Freund wrote: > On 2022-07-12 17:01:18 +1200, David Rowley wrote: > > There is at least one. It might be major; to reduce the AllocSet chunk > > header from 16 bytes down to 8 bytes I had to get rid of the freelist > > pointer that was reusing the "aset" field in the chunk header struct. > > This works now by storing that pointer in the actual palloc'd memory. > > This could lead to pretty hard-to-trace bugs if we have any code that > > accidentally writes to memory after pfree. > > Can't we use the same trick for allcations in the freelist as we do for the > header in a live allocation? I.e. split the 8 byte header into two and use > part of it to point to the next element in the list using the offset from the > start of the block, and part of it to indicate the size?
So that doesn't work because the members in the freelist can be in different blocks and those can be further away from each other. Perhaps that could still made work somehow: To point to a block we don't actually need 64bit pointers, they're always at least of some certain size - assuming we can allocate them suitably aligned. And chunks are always 8 byte aligned. Unfortunately that doesn't quite get us far enough - assuming a 4kB minimum block size (larger than now, but potentially sensible as a common OS page size), we still only get to 2^12*8 = 32kB. It'd easily work if we made each context have an array of allocated non-huge blocks, so that the blocks can be addressed with a small index. The overhead of that could be reduced in the common case by embedding a small constant sized array in the Aset. That might actually be worth trying out. Greetings, Andres Freund