On 15/03/2024 16:00, Tom Lane wrote:
Heikki Linnakangas <hlinn...@iki.fi> writes:
On 15/03/2024 13:09, Heikki Linnakangas wrote:
I committed a patch to do that, to put out the fire.

That's turning the buildfarm quite red. Many, but not all animals are
failing like this:

It may be even worse than it appears from the buildfarm status page.
My animals were stuck in infinite loops that required a manual "kill"
to get out of, and it's reasonable to assume there are others that
will require owner intervention.  Why would this test have done that,
if the module failed to load?

The gin_incomplete_split test inserts rows until it hits the injection point, at page split. There is a backstop, it should give up after 10000 iterations, but that was broken. Fixed that, thanks for the report!

Hmm, don't we have any timeout that would kill tests if they get stuck?

--
Heikki Linnakangas
Neon (https://neon.tech)



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