On Sat, 13 Sept 2025 at 16:34, Alexander Korotkov <[email protected]> wrote:
> > Therefore, we can change from each 8 of 32-bit multixact offsets > (takes 32-bytes) to one 64-bit offset + 7 of 24-bit offset increments > (takes 29-bytes). The actual multixact offsets can be calculated at > the fly, overhead shouldn't be significant. What do you think? > > Thank you for your review; I'm pleased to hear from you again. Yes, because the maximum number of mxoff is limited by the number of running transactions, we may do it that way. However, it is a bit wired to have offsets with the 7-byte "base". I believe we may take advantage of the 64XID patch's notion of putting a 8 byte base followed by 4 byte offsets for particular page. 32kB page may contain then 2^13-2 offsets, each is maxed by 2^18+1. Therefore, offset from base will never overflow 2^31 and will always fit uint32. It appears logical to me. -- Best regards, Maxim Orlov.
