> On 20 Feb 2026, at 22:53, Ants Aasma <[email protected]> wrote:
> 
> I saw something very similar some time ago. [1]

Thanks for the link. Yes, this thread is about the same bug and your
patch is functionally equivalent to what I just proposed.

Basically, it all boils down to simple invariant: "When restoring to
specific timeline we should not take turns to other timelines."


Best regards, Andrey Borodin.


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