Ewan, Chao,

Thank you for the finding and patches.
I will take care of this.

> Thanks, Chao. Patch attached.
> 
> It drops the redundant "&& wfunc->ignore_nulls == perfunc[i].ignore_nulls"
> term together with WindowStatePerFuncData.ignore_nulls, and rewords the
> now-stale comment, leaving equal() to distinguish calls that differ only
> in null treatment -- which it already does, since WindowFunc.ignore_nulls
> is a plain scalar field that _equalWindowFunc() compares. This fixes the
> same bug your v2 fixed, but removes the hand-maintained shadow copy that
> was the root cause, so it can't silently drift out of sync again.
> 
> Testing:
> - Since the patch changes the layout of WindowStatePerFuncData, I also
>   built the whole tree with -fsanitize=alignment,undefined
>   -fno-sanitize-recover=alignment and re-ran make check under it: 245/245,
>   no runtime errors. The removed byte sat right before an 8-byte-aligned
>   pointer (winobj), so it was absorbed by padding and no following field
>   offset changes.
--
Tatsuo Ishii
SRA OSS K.K.
English: http://www.sraoss.co.jp/index_en/
Japanese:http://www.sraoss.co.jp


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